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"I make best of what I have!" She says proudly.
Soft chuckles escapes her lips from the chin rub while smiling cutely. "If I had new cookware or Ky with me, it would be perfect Christmas!"
It was surprising both in a good way and kind of funny cause of how unusually big Ky's hands were throughout, lol. XD It was great seeing Ky's prowess and skills acknowledged and shown more, especially since I feel he's underrated despite his achievements. I don't think Sol would be defeated that easily, though.
(I'm super duper sorry for this laaateeee reply.>.<)
A grin appears on her face from hearing the question. "Tee hee! It part of my nature!"
o.o! I don't brag about myself, XD. Hmm...I guess one of the things is truly understanding characters in-depth, especially those that are falsely presented due to translation errors, misconceptions, etc.
OOC: It's one of the many disturbing GG pairings. @_@ The Raven x Bedman was another one, XD
I didn't realize how old this was. x.x But I miss you too!
I'm not sure if you mean team-up pairing or romantic pairing. But for team-up, Jam and Iron Fist!~
Qoohbot is reading my mind right now. XD It took me too long to realize that some people are only my friends when it's "convenient" for them. I need to have people who I can truly count on 100%.
Oh! o.o It's a little sudden hearing this, but thank you.^^
Not really because Juno stated she portrays Jack-O somewhat differently than how she is in canon. I always believed canon-wise Jam and Jack-O would actually get along well, which makes me super happy to see in Jam's Episode Mode in Rev 2. I think it would be great to have that type of RP with a Jack-O.^^
In the past Guilty Gear games, it has always been Axl Low whenever I play Jam cause of the reach he has with his chains. It's more from when a person plays him than the AI cause they LOVE spamming certain moves and do what my second oldest brother calls "panic Supers", LOL! Although since Revelator, it's been Raven more and also from players instead of the AI. I still need to learn how to deal with them better, especially since most of the ones I met have a similar playstyle.
Yes!^_^ "Guilty Gear Rev 2: Confidential". XDD The great mystery of the pudding's death and the "horrible fate" of those who bit it. ROFL! I laughed so much from that story. Their biggest mistake is not hiring Venom or Jam to make the pudding, XDD.
She squeals happily and instantly swings her head around. "WHERE?! KYYYY??? Where is he???"
Bridget is the top one because I feel his character design is the most bland out of the Guilty Gear cast. There isn't really anything in his looks or clothing that helps him stand out. I think it's solely dependent on "this is actually a boy" syndrome and nothing else, XD.
I would be like, "YAAAAAY!" LOL! XDD Jam may be only human, but to me it wouldn't be too strange if it turned out to be true because it's been mentioned in every game since her appearance of how borderline nonhuman her Ki is. Both Slayer and Raven(whom both knowledgeable and have observed and experienced alot) complimented her about her Ki, so if they see her potential then it's possible. Not sure about being above Axl Low or any Backyard Resident, but it depends since in the world of Guilty Gear being strongest has lots of variables to it.
I believe Jam would sense Ramlethal's human-like soul and innocence concerning certain things she's not fully aware of yet. Jam would also know that Ramlethal's essence is closer to Justice, which both of them give a strong presence look-wise and in power. Which is opposite to Jack-O and Elphelt whose essence is closest to Aria(obviously Jack-O being the main one). Then there's also the part of Ramlethal sharing certain aspects of Dizzy, which is innocence being one of them.
I do! XD The name makes me think of Sonic Adventure, lol. XD
I haven't personally played GG: Overture so I can't say gameplay-wise. I only researched the story and watched a few videos of it on Youtube. And...don't have a good opinion about it, XD.
I can totally see Jam being one of the main characters and it's something I've been hoping for since I got into Guilty Gear. There's so much story potential to her that could be explored like the aspect of her Ki and the mysteries behind it, how she inspires others, and the relationships she could have with a few. Her Episode Mode with Jack-O shows it's possible along with thinking back to her Story Paths in GGX2. ^.^
It's annoying seeing her get sidelined. She's not even a secondary character, it's really a supporting role. v.v
It's kind of both. I do agree with the criticism of how the overall plot went downhill after the orphanage scene and having everyone(except Rinoa) connect to each other. I think it should only have been Squall, Seifer, and maybe Quistis while having everyone else grow up in different orphanages. Then have their reason for forgetting is due to something else like Matron/Edea used a spell to make them forget instead randomly saying it was cause of the GF.
The next two criticisms I have are my personal ones along with the plot. The second is while the Moombas unique and act cute, I do prefer the Moogles as the iconic species in the Final Fantasy verse. I know there was MiniMog in Final Fantasy VIII, but I think changing it to Moombas kind of hurt the game in a way.
The third is how Squall's and Rinoa's romance was constructed in some aspects. For example, extra scenes between Squall and Rinoa will only happen if you have Rinoa in your party and if you do certain things correctly. For example, the moment when Squall becomes commander of SeeD and his friends wanted to set up a party to congratulate him. If the instruments are assigned wrong, Squall's and Rinoa's conversation would end up bad. Or if you didn't take Rinoa with you when defending Balamb Garden, you'll miss the scene of Squall giving her a tour of the Garden. I think this was a bad idea because it was predetermined they're going to be together. So it didn't make any sense to have these scenes optional.
This is a minor one, but I didn't like how Squall was berated by Irvine and Zell to save Rinoa when Balamb Garden is being attacked. He told them he also had to take care of everyone in the Garden and they had the nerve to call him "heartless" instead making an effort to save her themselves. I remember Zell was simply running around like a idiot saying he was looking for anything he could use. There are trees within Balamb Garden he could have easily punched off and have Rinoa climb on it. But the game wouldn't let me do it cause Squall had to save her because plot. XD There are other moments like this where I felt it was a bit forced instead of natural.
But despite the criticisms, I still enjoyed the game and really wish it get a remake cause I think it really need it.
I'll be extremely excited to voice Jam since she's my all-time favorite character. ^.^ I think the only issue is having the vocal range for Bruce Lee like battle cries, lol.
Oh, me too. This may be a bit of a long post cause there's definitely a lot of criticisms against Final Fantasy VIII.
Gameplay-Related
--------------------------------------
Gameplay-wise, one of the biggest complaints is how Magic works in Final Fantasy VIII compared to other games. You must have a GF(Guardian Force) equipped to your character to allow you to use Draw, Magic, and have it junction to your character's stats like Attack, Defense, etc. But you must get magic spells by use Draw on an enemy and by using Draw Points scattered in different areas in the game. Many don't like this idea cause they feel it's too much of a grind to stock 100 spells and how it affects the character's stats if they junction it.
For example, you put 100 stocked Curagas into Squall's HP stat. When you cast the spell Curaga, you take away some of the bonus to Squall's HP stat. This also works with the Magic stat, which also affects how many you get from a Draw Point. People think this system is bad cause it makes using magic spells pointless and restocking it a chore.
The initial summoning time of a GF is another complaint. People thought it was unnecessary to be set up like this and keep summoning them to decrease how long it takes. Although I do notice many don't pay attention to the fact that GFs do like certain characters better than others. They will come out faster for the ones they like. For example, Carbuncle really likes Rinoa by default but I see many times they give it another character it likes the least, LOL.
The tutorials of Junction itself is a complaint too. Some still feel confused by how it works cause the in-game explanation to them didn't do a good job of explaining it in a way it's understandable.
The idea enemies in the game level up with you. Leveling is kind of still important, but you don't have to be level 99 to successfully beat the game. Some people view it as too hard cause they're confused on the gameplay mechanics while some think the game is too easy because of its mechanics.
The hidden Save-Points that are placed conveniently close to where you needed to go. Some Draw Points are also hidden too and the only way to see them is having a certain item equipped(I forget the name of it). I know many hated it when having to travel all the way to one place or having to reload to a Save Point not even halfway to their destination. The biggest example is the Galbadia prison area out in the desert where you had to play other characters to get the weapons and get Squall back.
Story-Related
-----------------------------
The major one is how the plot was constructed. Many think the plot was inconsistent in some areas or just put random twists out of nowhere. For example, when it's revealed that everyone(except Rinoa) grew up in the same orphanage and the reason why they didn't remember(except for Irvine) is due to the GF. I do agree on how this was stupid and random because the GFs are strictly an in-game mechanic and didn't have a origin story like how Aeons do in Final Fantasy X. Another complaint about this part is many feel it wasn't needed to have everyone grow up in the same orphanage to have them connect to each other. They think it was lazy writing.
Not enough character development for the other characters like Zell, Quistis, Irvine, and Selphie. Many say they're too one-dimensional and don't go into detail about them enough in comparison to others. They have questions like why Selphie transfer from Trabia to SeeD Garden? How is Irvine labeled a top sharpshooter specialist in Galbadian Garden yet he admits to Squall he(Irvine) always freezes up when it's time to shoot? This includes the main villain Ultimecia cause many were disappointed she was "generic super evil" type instead of being one of the types with a reason to compress time, destroy everything, etc. So much so that the theory of a connection between Ultimecia and Rinoa started to form.
The romance between Squall and Rinoa is another huge one. Many felt they were forced together because of plot and it didn't make sense. With Rinoa, they think she's only romantically interested in Squall for superficial reasons. This comes from how a year ago she dated Seifer and her conversation with Selphie about him when they thought he got executed. Since it also wasn't clearly explained why and how Rinoa's and Seifer's relationship ended, it added more doubts on her being truly interested in Squall.
With Squall, people think it was out of no where he showed romantic interest in Rinoa cause he was distant and mean to her. They said there wasn't enough genuine chemistry beyond their initial meeting when they danced together. There's some people say he was only in love with her only if she's unconscious, XD.
There's also criticisms on the reasoning why Squall at first acts antisocial and uncaring, which they think it's very small and not enough to justify it.
Final Fantasy VIII is one of those games that leaves some things to a player's imagination or only gives hints for the player to figure out. Some people don't like this cause it makes the game too vague and confusing. Like many don't understand the flashback of Laguna in the play.
There's also the issue of how some things were translated from the original Japanese version to English and how that affected their perception of the game. For example, Rinoa is supposed to be one of the cute characters but alot of her endearing words and mannerisms were taken out so many got a negative impression of her.
Drunk Kung-Fu fighting! And lots of "Aiyyyaaaaaa"!
Playing the lottery. The money goes super fast.
"You no make sense."
This has happened to be a few times after I accept their request. At first, it doesn't bother me cause I like to give people time. But if after a while it continues to be a long pattern and they haven't even said, "Hi, thank you for the add." I'll just be taking notes like, "I see this person isn't really interested". Then wait a bit then I may end up deleting them or not give them any attention.
With a cheerful smile, Jam nods her head to Sin's offer. "Sure!" She takes a bite of the grilled onion burger. "Mm! This very good!"
I would feel disappointed cause I believe or get the impression someone is interested when they request you. Depending on who it is or what's going on at the time, I would just leave them alone until they feel like it or I delete them and move on.
She catches the pie a second before it made contact with her face. "You be nice!"
I think it would depend on the person who said it to me. Generally, I would feel a little sad cause I want the story between me and the other person fun and try to work things asking in what way is it boring. I don't worry too much if it's someone I just met cause I notice sometimes some say that cause they're not putting or wanting to put in the effort.
My personal headcanon is her age in the past Guilty Gear games is 20 and currently 25 since games like Vastedge, Revelator, Xrd, takes place 5 years later. I know there's the aspect with Ki able to affect a Asian's person's age, but I'm still going with 25. XD
LOL! XD I would think this person must have heard about me through a mutual friend or something to get that idea. I do believe in picking up vibes from people too so it could be that too. Other than that, I would be like, "O.o??"
"Nooothing~" She says with a gleeful tone; her arms gently folding behind her back in a relaxed matter. She whistles casually, though the wide grin on her face shows otherwise.
I do like some sweets, but I don't really have a sweet tooth. My favorite dessert is cheesecake. ^.^ To me, it's better than regular cake.
I did remember seeing Akuma in Tekken 7's Story from the trailer. So it's canon like tied into Tekken and not just for the crossover? o.o
I finally have Guilty Gear Rev 2 so I can answer this question. Some you already know like a certain moment in Kum's Episode Mode I like. Answer's and Baiken's Episodes are interesting, I want to see how their roles expand as the series goes on. I just completed Raven's Episode, a certain part that's revealed I personally didn't like but it's part of the direction. I haven't done Dizzy's or Jam's yet. I'm saving Jam's for last.
I like the green color, the title screen, and the extra content it added which gives me things to unlock and see. The two new stages are gorgeous to look at when playing it. I'm taking lots of screenshots, lol.
I always view groups and blogs as a huge event, especially if it's a good one. I think RP groups are trickier than Blog Events cause there's a greater expectation in a RP group like posting in a timely matter, working together as a group, etc. which isn't a bad thing itself. But unfortunately sometimes feuds and arguments happen like someone feeling left out, mistreatment, etc. which can ruin the experience. I'm very picky on which Groups I join and make sure I don't join a whole lot. Whether or not I leave a group depends on how it's managed there. So far, 2 RP groups I'm a part of are still active or try to be active.
1. Paradox of Fate
2. Team Bring It
Blog events is more relaxed to me cause there's less pressure, but I think it's still important to let the Blogger know you're still interested and keep them updated when possible regardless on what type of event it is.
"Yes! I'm in! I get dress ready and you make plans!" She grinned eagerly at Ein as they plot together.
I didn't think so back then either. I had a similar view you did at the time. I thought it'll just be a casual thing between us then we move onto other things. But the more we talked to each other, all we went through together, and how our bond grew, you've truly are the sister I always wanted. It's also similar in our roleplay together too, I'm so happy to have you in both and always treasure you! <3
It depends on how it is and my impression I get from previews, etc. that decide whether or not I'll give a new fighting game series a try.
"I never met him before. He like Chinese food?"
"I'm not expert on Japanese dish, but usually beef one of key ingredients to make it."
I never held a negative stigma towards OCs like some people do. I always believe it's dependent on how the OC is done, but I generally admire the creativity put into them. I also relate and understand the amount of effort too since I love drawing and designing my characters, stories, etc. I like to read the story an OC has, their personality, abilities, etc.
Plus, some of my dearest and closest friends are OCs. Rainie, you, Hiro Nenriki, Terra Fialin, Kuro, and a few others. ^_^
Certain kind of RPers I wouldn't roleplay with due to principle is basically common sense things. Like no godmodders, autoers, rude people etc. I also wouldn't roleplay with those who only wants to do one-liners or semi-para.
Oh, I like these questions!^_^ There are a couple of things that make roleplay fun for me.
The first part is getting along with the other person I'm roleplaying with. When I was in my mid-teens and new to roleplay, I use to think it was only having someone to write with and nothing else. But when experiencing roleplayers who had bad attitudes OOC towards me or/and didn't care, it really hurt my feelings and ruined the roleplay for me. It's why I highly encourage chatting cause the more me and the other person get comfortable with each other, the better the roleplay experience will be.
Next is having mutual interest. One of the biggest ways to tell is the feeling you get; that eagerness to roleplay or continue it with the other person. To be so immersed in it you go over and beyond, sometimes even forgetting what time it is. XD There would be genuine compliments too like, "Ohh, I LOVE this starter/reply!" or "Yes!! I feel motivated! I enjoy our roleplay so much!" Another huge way to tell is when someone keeps me updated.
For example, one of the people I'm friends with who do this is Sailor Jupiter. She always try let me know when she can when she'll reply to me, apologize to me if for some reason she couldn't reply to me that day, let me know what's going on, etc. I appreciate it so much cause not many really do that. Sometimes there may be instances where someone unintentionally forget or etc., but I notice those who's really interested would make absolutely sure they get to you instead of constantly push you to the side.
The third one is when there's effort in the roleplay. What I mean is the quality of the writing and the quantity. I love it when a lengthy roleplay remains constantly detailed and when roleplays increase from small(like 1 or 2 paragraphs) then increases to 5 or more.
What makes me continue a story is everything mentioned. ^_^ It's important for me to have a picture painted in my mind and it playing like a movie from what I read. It truly keeps me interested and helps me think of a good reply.
My second oldest brother bought Guilty Gear X2 when the PS2 was the current console at the time. It was the very first game I played in the series and it didn't take long before I became such a hardcore fan of it. I already loved the character designs and was pleasantly surprised how in-depth it is with the characters and the lore. ^_^
Not yet. I'm waiting until I own the game myself which it's only about 4 or 5 days for the Steam version. When I do get it, I can't wait to share my thoughts about it with you!^_^
Oh, this explains it. But doesn't it kind of conflict with him wanting to be a hero?
Oh, alrighty.
Well, when Ankoku was excited about the idea of the pain from Jam's full strength, it was a red flag for Jam. To her, it means he's not aware of the dangers he put himself in and treating it too casual. She wants Ankoku to really grow and become stronger from the fights he has, whether it's spars or real ones. But she thinks he's going through each challenge as a check list rather than getting stronger and truly learning. This is why she's always going to refuse and not be convinced until she sees a change from Ankoku's mindset.
Seeing the sign, Jam's expression widens into a bright smile. Without hesitation, she exits out of her restaurant to hug Rain tightly. "I love you too!!!"
Yeppies!^_^ Ever since way back on the Sega Genesis. I remember I was so scared of that game cause of the blood when I was younger, but my brother told me it's just ketchup, LOL. Ever since then, I've been playing it with him. I don't have the latest one yet cause I was waiting for a price drop. I'm hoping it'll be a super sale on Steam for it.
Oh my goodness, yes! XD
Sol's English voice is the most cringeworthy one out of all the others. I'm so glad I didn't get Guilty Gear Xrd SIGN. I would have put the Voices on mute cause of him. XD I'm still surprised they didn't get the person who voices Ragna from Blazblue to be Sol and have another person voice Ragna's English voice. v.v
Slayer's English is another bad one and made me cringe. It sounds so fake with how he portrays Slayer.
I-No's English is close to Sol's level of cringe for me cause of how off it is.
Ky's English voice(which is played by Sam Riegel) makes me facepalm cause his voice range is still in Phoenix Wright mode. I was waiting for him to yell "OBJECTION!" somewhere, LOL! He doesn't have the type of voice for Ky.
Ramlethal's English voice is cringey of how she sounds like she didn't get enough sleep, XDD It clearly shows how sounding bored and sleepy isn't monotone. But Ramlethal's personality develops more than that in the story and the voice does a bad job of portraying that.
It'll either be Jam's previous voice actress(Manami Komori, which she does speak English too with an accent) or Wendy Lee(who voiced Xianghua from Soul Calibur). I think it's super duper important it MUST be a Asian girl with the accent to voice Jam, especially with how she speaks to make it authentic. Otherwise, it's going to be terrible. Which is why I'm glad there isn't any English voices in Revelator because unfortunately companies don't like to give voice actors and actresses the right salary for their talent anymore.
Yes!^_^ There's Mortal Kombat series, Soul Calibur series(before 5), Dead or Alive, and...that's all I can think of. XD I'm curious about Marvel vs Capcom: Infinite and how it will do.
Yes!^_^ There's Mortal Kombat series, Soul Calibur series(before 5), Dead or Alive, and...that's all I can think of. XD I'm curious about Marvel vs Capcom: Infinite and how it will do.
"Aiya!" She quickly pulls the person up to their feet. "You okay?"
I'm curious about what you mean with the Drastic Measure part. XD The biggest reason why Jam refuses to spar with Ankoku is due to how how his mindset is about it and his approach to challenging others(from her perspective).
Oh, this is going to be a bit of a long post. XD
One of the main things that make the Sonic franchise inconsistent is his identity. There has always been contrasting ideas of what Japanese and America developers view Sonic and his direction. The Japanese side(Sonic Team) wants to blend the cartoon aspect of anthropomorphic and also viewing Sonic as a person. Which why in certain material and games like in Sonic Adventure, you see Sonic and the others in a city, etc. with humans. Their idea is the world with anthros and humans are the same one.
The American side(Sega of America) doesn't agree with this idea. They think Dr.Eggman/Dr.Robotnik should be the only human or one of the few while the world population is ruled by anthros. This is one of the heaviest debates amongst them. It got to the point that Sonic Team got frustrated and changed canon there's 2 different worlds, with 2 moons, even though the games material show it's clearly within one world.
Sega of America also had many other ideas that Sonic Team didn't like. There originally was going to be a video game based on the Saturday Morning cartoon of Sonic and the Freedom Fighters instead of Sonic Spinball, but Yuji Naka disapprove gameplay mechanic of mixing stealth missions seen in the show then the speedy sections. Sonic Team also has many bad ideas too with the Werehog in Sonic Unleashed, the plot in Sonic 06, etc. The Sonic game canon is extremely all over the place it's basically down to "choose your own canon".
Sonic's gameplay style isn't clear anymore. The developers are still trying to figure out a definite one for him. There's the Boost gameplay, the Platformer heavy style, Side-scrolling, 3D free-style roaming, etc. There's a huge division in the Sonic fanbase over the playstyle and the developers trying to please all these separate groups. They're afraid of splitting the fanbase more even though they(the developers) are cause of why it's like that.
Every time many see Modern Sonic, they associate with it the inconsistencies, the bad games, etc. Classic Sonic he's fondly remembered so Sonic Team has the wrong idea that if he's in there, it'll automatically make things better. They're looking at the surface rather than the deeper aspect of why it is. For Sonic Generations, it made sense cause it was an anniversary game. But they're realizing on the nostalgia factor.
A lot of people complain of the use of gimmicks like the Werehog, the Wisps, inclusion of Classic Sonic, and etc. The Boost gameplay style so far seems the most "consistent"(by this I mean they didn't drop it after one game), but I don't think it's the best playstyle. People don't realize the developers have to specifically design the levels a certain way and greatly limits it the game's length without including something "slower" to balance it out. If it's strictly the Boost gameplay and nothing else use for padding, the Sonic games would be shorter than the Sega Genesis ones. XD
And these are just some of the franchise's problems. XD
Ohh, another fun question! ^.^ I'll create some!
Intro Quotes Vs. Rain
---------------------------------
"After fight, you come eat at my restaurant, okay?"
"You no do this alone, I help you!"
"Rainie, you remember? How we fought together?"
Bout Win Vs. Rain(these are winquotes after a character wins a round in a match.)
----------------------------------------
"Aiya! Rainie!" (If got a perfect. She'll sound really concerned.)
"I win, so you tell me secret!"
"S-So strong..! This from Grand Five...?" (If has low health after winning.)
"You relax. I take care of you."
Taunts against Rain
-----------------------------
"You have dragon? Can I cook it?"
"Hmm...Chinese dress will look very good on you~"
"I make you Fried Rice!"
Winquote Vs. Rain
-------------------------------
"In China, the color red means great fortune and luck. Your hair, clothing...lots of red. So you blessing I experience all time. I keep you!"
Yes! Sonic the Hedgehog games for the Sega Genesis and Dreamcast era. I will always love those games, especially since in my opinion the Sonic franchise has went downhill due to inconsistency.
"Eh...?" Her expression she is completely baffled and unaware of what happened previously. She tilts her head to the side for a moment; blinking quizzically in silence before saying.
"....no more wine for you."
"Of course! I wear sweet-scented perfume always!" She says with a cheerful tone.
I like this question!^^ It's also a hard one too cause it's hard to imagine Jam as any other class besides a monk/brawler type. But besides that, maybe a mix between a dragon summoner and a support character. The support part would be healing and giving buffs to other characters by her food. XD
That is a hard one cause there's many movies I like. I couldn't name just one!
It's definitely Dizzy. When the two first met in their debut game, there was clearly a instant connection between the two. Dizzy admires Jam's dream and likes her lively personality. Jam was concerned for Dizzy's well-being and likes seeing her happy. Dizzy was not only her first customer, but also frequently visits Jam's restaurant to eat and get ingredients. Jam willing does both for her for free, despite her financial trouble.
It's why when seeing the winquotes they had against each other in Revelator, I wasn't surprised there wasn't a "catfight" or "world star" between Jam and Dizzy like some people think. It's a shame their bond isn't shown or build upon more.
Yes!! It would a great extra touch to witness! ^^ Jam's would be the most interesting cause she has a LOT of hair and likely trip over it. XD
She squeals happily while being hugged and embraces her also. "Hehe~"
Eeee! >w< I like this one~
1. Ky Kiske(short-haired one)
2. Cloud Strife
3. Chris Redfield (began in RE5 and onward)
4. Dante(Classic one, not the reboot version)
5. Future Trunks(from DBZ)
All these men are my husbandos! XDD
Oh, this is a great question! At first, I was surprised by the sudden change of voice actress for Jam. It took me a bit to get used to it and start to like it, since it sounds similar. I still prefer Jam's previous voice actress cause of the extra energy and range while still maintaining the cute and innocent aspect. It also was more funny of how she says, "Aiyayayaya!" when she gets tripped. XD
Besides her default colors, I like the pink and white alternate color in Revelator. It makes me think of a strawberry shortcake treat, lol. The Christmas and the blue and black color scheme are really nice ones too.
It's various kinds of video game music. Both ones I play and haven't played before. I would have multiple tabs on the top of the computer screen with different music for different moods and situations for the stories/ideas I write.
"Phoenix my favorite animal. It has warmth and strong appearance, always gets up no matter what."